..
journal
uninitialized variables-core-2
2020-05-11 15:13:29 -05:00
test
clang: constructor initialization order
2016-10-14 18:16:55 -05:00
zip
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
autoPtr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
byteBuffer.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
byteBuffer.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
byteswap.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
commonSwizzles.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
delegate.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
dxt5nmSwizzle.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
endian.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
FastDelegate.h
Fixed some minor compiler warnings on Linux
2015-06-28 22:29:23 +02:00
fourcc.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
hashFunction.cpp
clang: register type modifier deprecated
2016-10-14 17:37:00 -05:00
hashFunction.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
md5.cpp
clang: register type modifier deprecated
2016-10-14 17:37:00 -05:00
md5.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
namedSingleton.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
noncopyable.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
path.cpp
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
path.h
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
2017-04-08 20:30:57 -05:00
preprocessorHelpers.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
rawData.h
Fixed some random Worder warnings
2015-07-03 15:52:38 +02:00
refBase.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
rgb2luv.cpp
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
rgb2luv.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
rgb2xyz.cpp
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
rgb2xyz.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
safeCast.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
safeDelete.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
safeRelease.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
str.cpp
crashfix-string deconstructor
2020-06-02 17:10:39 -05:00
str.h
uninitialized variables-core-2
2020-05-11 15:13:29 -05:00
swizzle.h
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
2017-04-08 20:30:57 -05:00
swizzleSpec.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
systemInterfaceList.h
Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering.
2018-10-07 17:32:23 -05:00
tAlignedArray.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tDictionary.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tDictionary.h
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
tFixedSizeDeque.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tFixedSizeVector.h
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
timeClass.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
timeClass.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
timeSource.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tList.h
uninitialized variables-core-2
2020-05-11 15:13:29 -05:00
tNamedFactory.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tSignal.cpp
tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input
2018-03-13 14:22:51 -05:00
tSignal.h
uninitialized variables-core-2
2020-05-11 15:13:29 -05:00
tSingleton.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tUnmanagedVector.h
Fixed some random Worder warnings
2015-07-03 15:52:38 +02:00
tVector.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tVector.h
Adds data to vector out of bounds reports
2015-08-12 16:17:08 -05:00
tVectorSpecializations.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
uuid.cpp
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
2017-04-08 20:30:57 -05:00
uuid.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00