Torque3D - Game Engine
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AzaezelX 9750e7dcc8 fix advanced shader editor slider blocker
correct size of hullInactive filter and logic for it by adding a function ShapeEdColWindow::onColTypeSelected that goes off on any selection from the dropdown
2026-06-03 19:24:02 -05:00
.github Update issue templates 2026-03-15 01:03:10 -05:00
Engine fix optional skin param for ShapeBase::setImage 2026-06-02 13:46:25 -05:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates fix advanced shader editor slider blocker 2026-06-03 19:24:02 -05:00
Tools TSShape loader refactor 2026-05-25 00:28:03 +01:00
.editorconfig Fix GitHub Workflow 2023-04-08 00:57:03 +02:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 2023-11-23 12:46:55 -06:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt make git installation optional 2025-12-20 12:25:06 -06:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2022-04-16 16:00:34 -05:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2024-02-21 16:32:29 +00:00
README.md Fix docs link 2024-01-15 16:39:11 +01:00
vcpkg.json keep the root .json file for git_in_use 2025-12-20 13:39:59 -06:00

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

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Build Status:

Windows Build

Linux Build

MacOSX Build

More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

License

All assets and code are under the license