Torque3D/Engine/source/lighting
2017-04-19 14:02:45 -04:00
..
advanced Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
basic Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
common clang: constructor initialization order 2016-10-14 18:16:55 -05:00
shadowMap Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
lightInfo.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
lightInfo.h shadow caching 2015-10-13 18:12:19 -05:00
lightingInterfaces.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightManager.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
lightManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
shadowManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00