Torque3D/Engine/source
2017-04-19 14:02:45 -04:00
..
app fixed lots of tabs and space 2017-01-06 18:04:28 -05:00
assets Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
cinterface MacOS platform support. 2016-09-28 11:09:48 +10:00
collision Merge pull request #1801 from Azaezel/registerRemoval 2016-10-21 20:04:42 +02:00
console Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
core Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
environment Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
forest Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
gfx Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
gui Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
i18n localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 2016-06-06 09:42:00 -05:00
lighting Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
math Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
module Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
navigation profiling blocks for navmesh subsystem analysis 2017-04-05 13:04:25 -05:00
persistence Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
platform Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
platformMac whitespace 2017-01-11 23:34:46 -05:00
platformPOSIX Call the correct system rename 2017-01-13 14:40:10 -05:00
platformSDL Matched up platform semaphore declarations 2017-01-05 20:00:33 -05:00
platformWin32 OpenGL vsync fixes. 2016-12-23 13:59:55 +10:00
platformX86UNIX Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
postFx Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
renderInstance Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
scene Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
sfx Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
shaderGen Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
sim whitespace 2017-01-11 23:34:46 -05:00
T3D Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
terrain Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Removed constexpr use to support VS2013 2017-01-10 23:22:05 -05:00
util Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
windowManager Merge branch 'development' of github.com:GarageGames/Torque3D 2017-03-07 20:08:17 -05:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00