| .. |
|
chooseLevelDlg.cs
|
fix chooseleveldlg
|
2020-09-12 15:01:01 -05:00 |
|
chooseLevelDlg.gui
|
Updates the BaseGame UI theme to be more legible and visually consistent.
|
2020-07-23 00:22:15 -05:00 |
|
controlsMenuSetting.taml
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
guiMusicPlayer.cs
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
guiMusicPlayer.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
IODropdownDlg.ed.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
joinServerMenu.cs
|
Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages
|
2020-07-25 01:29:25 -05:00 |
|
joinServerMenu.gui
|
Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages
|
2020-07-25 01:29:25 -05:00 |
|
loadingGui.gui
|
Updates the BaseGame UI theme to be more legible and visually consistent.
|
2020-07-23 00:22:15 -05:00 |
|
mainMenu.cs
|
Updated names of some of the input images to match the names of the inputs to simplify lookups
|
2020-07-23 16:26:38 -05:00 |
|
mainMenu.gui
|
Updates the BaseGame UI theme to be more legible and visually consistent.
|
2020-07-23 00:22:15 -05:00 |
|
messageBoxDlg.gui
|
Updated names of some of the input images to match the names of the inputs to simplify lookups
|
2020-07-23 16:26:38 -05:00 |
|
netGraphGui.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
optionsDlg.gui
|
Initial pass to rework and cleanup the main UI interface
|
2020-05-20 17:19:52 -05:00 |
|
optionsMenu.cs
|
Implements new shape fadeout and lighting fade/max lights/shadows pref options into the options menu
|
2020-09-24 22:49:05 -05:00 |
|
optionsMenu.gui
|
Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages
|
2020-07-25 01:29:25 -05:00 |
|
pauseMenu.cs
|
Shifts the tools messageboxes to be distinct from any messageboxes in the main game
|
2020-07-24 00:40:03 -05:00 |
|
pauseMenu.gui
|
Updates the BaseGame UI theme to be more legible and visually consistent.
|
2020-07-23 00:22:15 -05:00 |
|
profiler.cs
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
profiler.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
RecordingsDlg.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
remapConfirmDlg.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
remapDlg.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |
|
startupGui.cs
|
Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages
|
2020-07-25 01:29:25 -05:00 |
|
startupGui.gui
|
Makes the graphics menu in the stock UI mostly functional again
|
2019-08-29 00:22:33 -05:00 |