Torque3D/Templates/BaseGame/game/data/ui/guis
2020-09-24 22:49:05 -05:00
..
chooseLevelDlg.cs fix chooseleveldlg 2020-09-12 15:01:01 -05:00
chooseLevelDlg.gui Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
controlsMenuSetting.taml Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
guiMusicPlayer.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
guiMusicPlayer.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
IODropdownDlg.ed.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
joinServerMenu.cs Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 2020-07-25 01:29:25 -05:00
joinServerMenu.gui Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 2020-07-25 01:29:25 -05:00
loadingGui.gui Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
mainMenu.cs Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
mainMenu.gui Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
messageBoxDlg.gui Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
netGraphGui.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
optionsDlg.gui Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
optionsMenu.cs Implements new shape fadeout and lighting fade/max lights/shadows pref options into the options menu 2020-09-24 22:49:05 -05:00
optionsMenu.gui Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 2020-07-25 01:29:25 -05:00
pauseMenu.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
pauseMenu.gui Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
profiler.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
profiler.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
RecordingsDlg.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
remapConfirmDlg.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
remapDlg.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
startupGui.cs Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 2020-07-25 01:29:25 -05:00
startupGui.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00