Torque3D/Templates/Full/game
Areloch 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching
This all seems to work pretty well.
2015-11-12 12:49:58 -06:00
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art castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 2015-11-02 23:06:51 -06:00
core Merge pull request #1442 from Azaezel/shadow_caching 2015-11-12 12:49:58 -06:00
levels Merge pull request #1305 from eightyeight/vignette-settings 2015-05-22 16:27:24 +10:00
scripts Adjusted the popup issue fix to ensure nothing breaks in either regular or oculus mode. 2015-06-01 22:34:55 -05:00
shaders Merge pull request #1442 from Azaezel/shadow_caching 2015-11-12 12:49:58 -06:00
tools Merge pull request #1442 from Azaezel/shadow_caching 2015-11-12 12:49:58 -06:00
web Full Template for ticket #1 2012-09-19 11:54:25 -04:00
Full.torsion Full Template for ticket #1 2012-09-19 11:54:25 -04:00
main.cs fix playJournal instruction in comments 2015-10-28 22:52:16 -04:00
main.cs.in fix playJournal instruction in comments 2015-10-28 22:52:16 -04:00
runTests.cs Allow test flags to be specified, so we don't need TEST_STRESS. 2014-08-02 10:21:28 +10:00