Torque3D - Game Engine
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2018-11-02 17:41:30 -05:00
Engine Merge branch 'PBR_PR' of https://github.com/rextimmy/Torque3D into PBR_PR 2018-11-02 00:51:32 -05:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates shift surface calcs to post-attenuation. no point if we're just gonna throw the vals out in the end 2018-11-02 17:41:30 -05:00
Tools Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore improved gitignore for VS2012 2014-03-14 17:18:11 +01:00
.travis.yml Create .travis.yml 2018-07-09 15:17:48 -05:00
allProjects.txt Update allProjects.txt 2013-05-08 11:58:47 -03:00
CMakeLists.txt overrides the default CMAKE_INSTALL_PREFIX 2015-07-22 00:22:23 -05:00
CONTRIBUTING.md Mention code style guidelines. 2014-11-02 08:04:12 +11:00
generateAllProjects.bat Top level files for ticket #1 2012-09-19 11:00:36 -04:00
LICENSE.md Update LICENSE.md 2016-12-21 08:28:01 -06:00
projects.xml Direct3D11 CMake and Project Generator files. 2016-03-20 21:55:40 +10:00
README.md update documentation link 2017-09-02 08:06:10 -05:00

Torque 3D

MIT Licensed Open Source version of Torque 3D from GarageGames

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More Information

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.

License

All assets and code are under the license