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move the geo collection into each tile, seems to work better for large levels add true to getnav in aiconver so it overwrites all goals cache the triareas so we can use a tool later to modify them |
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| .. | ||
| AIAimTarget.cpp | ||
| AIAimTarget.h | ||
| AIController.cpp | ||
| AIController.h | ||
| AICover.cpp | ||
| AICover.h | ||
| AIGoal.cpp | ||
| AIGoal.h | ||
| AIInfo.cpp | ||
| AIInfo.h | ||
| AINavigation.cpp | ||
| AINavigation.h | ||