Torque3D/Templates/BaseGame/game/data/ui/guis
Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset
Fixed typo in import config settings for DuplicateAutoResolution
Converted TSShapeConstructor to utilize assets
Updated shape editor to work with assetified constructors
Converted guiBitmapButtonCtrl to use assets
2021-08-02 04:20:27 -05:00
..
ChooseLevelDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
chooseLevelDlg.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
chooseLevelDlg.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
controlsMenuSetting.taml Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
GuiMusicPlayer.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiMusicPlayer.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
guiMusicPlayer.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
IODropdownDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
IODropdownDlg.ed.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
JoinServerMenu.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
joinServerMenu.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
joinServerMenu.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
LoadingGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
loadingGui.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mainMenu.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mainMenu.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
MainMenuGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MessageBoxDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
messageBoxDlg.gui Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
netGraphGui.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
NetGraphProfile.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
OptionsDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
optionsDlg.gui Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
OptionsMenu.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
optionsMenu.gui Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI 2020-10-25 02:51:52 -05:00
optionsMenu.tscript Borderless window defaults. 2021-05-14 03:57:00 -04:00
PauseMenu.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pauseMenu.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pauseMenu.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
profiler.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
profiler.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
ProfilerGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
recordingsDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RecordingsDlg.gui Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
RemapConfirmDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
remapConfirmDlg.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RemapDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
remapDlg.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
StartupGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
startupGui.gui Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
startupGui.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00