..
arch
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
2017-04-09 23:26:35 -05:00
assimp
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
collada
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
loader
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
instancingMatHook.cpp
TheoraTextureObject
2013-04-23 11:24:05 -04:00
instancingMatHook.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsAnimate.cpp
animation clarification
2018-03-13 17:54:35 -05:00
tsCollision.cpp
Merge pull request #2236 from Azaezel/memberMess
2018-05-30 20:36:43 -05:00
tsDecal.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDecal.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDump.cpp
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
tsIntegerSet.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsIntegerSet.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsLastDetail.cpp
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
2021-07-25 17:18:55 -05:00
tsLastDetail.h
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
tsMaterialList.cpp
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
tsMaterialList.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsMesh.cpp
revert instancing vert tweak after polling game-released devs limiters and cornercases
2020-07-27 20:26:24 -05:00
tsMesh.h
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsMeshFit.cpp
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
tsMeshIntrinsics.cpp
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
2017-04-09 23:26:35 -05:00
tsMeshIntrinsics.h
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
tsPartInstance.cpp
Code style improvement
2020-10-03 23:53:45 +02:00
tsPartInstance.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsRenderState.cpp
Working on shader const binding
2017-10-17 08:48:31 -05:00
tsRenderState.h
asdasd
2017-10-26 17:06:27 -05:00
tsShape.cpp
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
tsShape.h
cleaned up member::radius
2018-03-13 15:31:00 -05:00
tsShapeAlloc.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsShapeAlloc.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
tsShapeConstruct.h
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
tsShapeEdit.cpp
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
tsShapeInstance.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
tsShapeInstance.h
Merge pull request #2236 from Azaezel/memberMess
2018-05-30 20:36:43 -05:00
tsShapeOldRead.cpp
fix #365
2020-10-21 11:27:36 -05:00
tsSortedMesh.cpp
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
tsSortedMesh.h
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsThread.cpp
pos to mSeqPos to resolve a method entry vs class entry
2018-03-12 23:09:20 -05:00
tsTransform.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsTransform.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00