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Torque3D
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Azaezel
88356ae37f
subsurface followup: cleanups and corrections for vectorlightP, fillins for spot, point, and opengl equivalents
2016-04-15 16:06:10 -05:00
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Direct3D11 common shader changes.
2016-03-20 21:50:21 +10:00
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subsurface followup: cleanups and corrections for vectorlightP, fillins for spot, point, and opengl equivalents
2016-04-15 16:06:10 -05:00