Torque3D/Engine/source/lighting/advanced/hlsl
2019-05-05 20:10:14 -05:00
..
advancedLightingFeaturesHLSL.cpp strip out unused pixspecular to cut down on sources of confusion 2019-05-05 20:10:14 -05:00
advancedLightingFeaturesHLSL.h strip out unused pixspecular to cut down on sources of confusion 2019-05-05 20:10:14 -05:00
deferredShadingFeaturesHLSL.cpp nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) 2019-04-29 19:40:22 -05:00
deferredShadingFeaturesHLSL.h lighting single buffer 2018-11-21 15:53:02 +10:00
gBufferConditionerHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
gBufferConditionerHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00