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Torque3D
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86f9c6f2e7
Torque3D
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Areloch
86f9c6f2e7
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
2016-05-27 14:32:36 -05:00
..
bin
style.css changes for Project Manager modules
2013-05-01 17:08:43 -04:00
lib
Merge pull request
#1567
from JeffProgrammer/epoxy
2016-05-05 19:40:59 -05:00
source
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
2016-05-27 14:32:36 -05:00