Torque3D/Templates/BaseGame/game
AzaezelX c4cca3ed1f put damagemodel script files in the same pool as resources
initServer callback is run the once
onCreateGameServer callback is run every mission load
for queueexec("filename",true); to work, that has to be from the same callback pool being executed.

given resources use the initServer, pool, shifted the damagemodel baseline there as well.
may want to revisit this one as time allows for quicker prototyping turnaround
2026-05-16 00:02:24 -05:00
..
core account for translucencies 2026-04-08 19:27:43 -05:00
data put damagemodel script files in the same pool as resources 2026-05-16 00:02:24 -05:00
tools Fixes the re-import behavior in the Asset Browser to properly prompt the reimport window with the indicated asset in the AB 2026-05-02 11:35:20 -05:00
D3DCompiler_47.dll update d3dCompiler_47 2024-07-28 04:33:10 -05:00
main.tscript.in update format 2026-04-04 17:47:58 -05:00
runTests.tscript UnitTest 2023-07-27 21:02:27 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00