Torque3D/Templates/Full/game/core
Azaezel 7160882bd2 gl conversion WIP. general notes: mSamplerNames[#]/samplerNames[#] entry explicitly corresponds to the order of definition GL side.
shifted the colorbuffer slot over to S1 in keeping with the gbuffer layout for consistency
completed converts: brdf, lighting, torque.
nonvisually verified convert: vectorlight
noncompiling due to tripping on deferredUncondition: reflectionprobe
2018-12-08 01:41:06 -06:00
..
art lighting single buffer 2018-11-21 15:53:02 +10:00
fonts Full Template for ticket #1 2012-09-19 11:54:25 -04:00
profile Full Template for ticket #1 2012-09-19 11:54:25 -04:00
scripts gl conversion WIP. general notes: mSamplerNames[#]/samplerNames[#] entry explicitly corresponds to the order of definition GL side. 2018-12-08 01:41:06 -06:00
main.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
parseArgs.cs playJournal fix and removed depcrecated command line options 2015-10-28 22:46:17 -04:00
torque.png Hooks the splash window code up to the same image loading code as the icon code, and also adds a check if it tries to load a BMP for either(this is a bad format and really shouldn't be used for pretty much anything). 2017-01-16 00:09:55 -06:00