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- Now requires OVR SDK 0.2.5 - New chromatic aberration correction shader. Can be disabled by setting $pref::OculusVR::UseChromaticAberrationCorrection to false prior to enabling Rift display (such as for screen shots). - FXAA on by default when using full screen on the Rift. - Can now manually override IPD from script. Otherwise value set in profile is used. - Raw sensor data now available through input events (set $OculusVR::GenerateSensorRawEvents to true) and console methods. The raw data is acceleration, angular velocity, and magnetometer reading. - Can determine if magnetometer calibration data is available using a console method in order to notify the user. |
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| .. | ||
| barrelDistortionPostEffect.cpp | ||
| barrelDistortionPostEffect.h | ||
| oculusVRConstants.h | ||
| oculusVRDevice.cpp | ||
| oculusVRDevice.h | ||
| oculusVRHMDDevice.cpp | ||
| oculusVRHMDDevice.h | ||
| oculusVRSensorData.cpp | ||
| oculusVRSensorData.h | ||
| oculusVRSensorDevice.cpp | ||
| oculusVRSensorDevice.h | ||
| oculusVRUtil.cpp | ||
| oculusVRUtil.h | ||