Torque3D/Engine/source/gfx/bitmap/loaders/bitmapPng.cpp
James Urquhart da6bcbeb2b Improvements to openvr code
- Overlays are implemented (sans input for the moment)
- Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
2016-09-11 22:42:42 +01:00

644 lines
20 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/stream/fileStream.h"
#include "core/stream/memStream.h"
#include "core/strings/stringFunctions.h"
#include "gfx/bitmap/gBitmap.h"
#include "gfx/bitmap/pngUtils.h"
#define PNG_INTERNAL 1
#include <time.h>
#include "lpng/png.h"
#include "zlib/zlib.h"
#ifdef NULL
#undef NULL
#define NULL 0
#endif
static bool sReadPNG(Stream &stream, GBitmap *bitmap);
/// Compression levels for PNGs range from 0-9.
/// A value outside that range will cause the write routine to look for the best compression for a given PNG. This can be slow.
static bool sWritePNG(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
static bool _writePNG(GBitmap *bitmap, Stream &stream, U32 compressionLevel, U32 strategy, U32 filter);
static struct _privateRegisterPNG
{
_privateRegisterPNG()
{
GBitmap::Registration reg;
reg.priority = 100;
reg.extensions.push_back( "png" );
reg.readFunc = sReadPNG;
reg.writeFunc = sWritePNG;
reg.defaultCompression = 6;
GBitmap::sRegisterFormat( reg );
}
} sStaticRegisterPNG;
//-------------------------------------- Replacement I/O for standard LIBPng
// functions. we don't wanna use
// FILE*'s...
static void pngReadDataFn(png_structp png_ptr,
png_bytep data,
png_size_t length)
{
AssertFatal(png_get_io_ptr(png_ptr) != NULL, "No stream?");
Stream *strm = (Stream*)png_get_io_ptr(png_ptr);
bool success = strm->read(length, data);
AssertFatal(success, "pngReadDataFn - failed to read from stream!");
}
//--------------------------------------
static void pngWriteDataFn(png_structp png_ptr,
png_bytep data,
png_size_t length)
{
AssertFatal(png_get_io_ptr(png_ptr) != NULL, "No stream?");
Stream *strm = (Stream*)png_get_io_ptr(png_ptr);
bool success = strm->write(length, data);
AssertFatal(success, "pngWriteDataFn - failed to write to stream!");
}
//--------------------------------------
static void pngFlushDataFn(png_structp /*png_ptr*/)
{
//
}
static png_voidp pngMallocFn(png_structp /*png_ptr*/, png_size_t size)
{
return FrameAllocator::alloc(size);
}
static void pngFreeFn(png_structp /*png_ptr*/, png_voidp /*mem*/)
{
}
static png_voidp pngRealMallocFn(png_structp /*png_ptr*/, png_size_t size)
{
return (png_voidp)dMalloc(size);
}
static void pngRealFreeFn(png_structp /*png_ptr*/, png_voidp mem)
{
dFree(mem);
}
//--------------------------------------
static void pngFatalErrorFn(png_structp /*png_ptr*/,
png_const_charp pMessage)
{
AssertISV(false, avar("Error reading PNG file:\n %s", pMessage));
}
//--------------------------------------
static void pngWarningFn(png_structp, png_const_charp /*pMessage*/)
{
// AssertWarn(false, avar("Warning reading PNG file:\n %s", pMessage));
}
//--------------------------------------
static bool sReadPNG(Stream &stream, GBitmap *bitmap)
{
static const U32 cs_headerBytesChecked = 8;
U8 header[cs_headerBytesChecked];
stream.read(cs_headerBytesChecked, header);
bool isPng = png_check_sig(header, cs_headerBytesChecked) != 0;
if (isPng == false)
{
AssertWarn(false, "GBitmap::readPNG: stream doesn't contain a PNG");
return false;
}
U32 prevWaterMark = FrameAllocator::getWaterMark();
png_structp png_ptr = png_create_read_struct_2(PNG_LIBPNG_VER_STRING,
NULL,
pngFatalErrorFn,
pngWarningFn,
NULL,
pngRealMallocFn,
pngRealFreeFn);
if (png_ptr == NULL)
{
FrameAllocator::setWaterMark(prevWaterMark);
return false;
}
png_infop info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL)
{
png_destroy_read_struct(&png_ptr,
(png_infopp)NULL,
(png_infopp)NULL);
FrameAllocator::setWaterMark(prevWaterMark);
return false;
}
png_infop end_info = png_create_info_struct(png_ptr);
if (end_info == NULL)
{
png_destroy_read_struct(&png_ptr,
&info_ptr,
(png_infopp)NULL);
FrameAllocator::setWaterMark(prevWaterMark);
return false;
}
png_set_read_fn(png_ptr, &stream, pngReadDataFn);
// Read off the info on the image.
png_set_sig_bytes(png_ptr, cs_headerBytesChecked);
png_read_info(png_ptr, info_ptr);
// OK, at this point, if we have reached it ok, then we can reset the
// image to accept the new data...
//
bitmap->deleteImage();
png_uint_32 width;
png_uint_32 height;
S32 bit_depth;
S32 color_type;
png_get_IHDR(png_ptr, info_ptr,
&width, &height, // obv.
&bit_depth, &color_type, // obv.
NULL, // interlace
NULL, // compression_type
NULL); // filter_type
// First, handle the color transformations. We need this to read in the
// data as RGB or RGBA, _always_, with a maximal channel width of 8 bits.
//
bool transAlpha = false;
GFXFormat format = GFXFormatR8G8B8;
// Strip off any 16 bit info
//
if (bit_depth == 16 && color_type != PNG_COLOR_TYPE_GRAY)
{
png_set_strip_16(png_ptr);
}
// Expand a transparency channel into a full alpha channel...
//
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
{
png_set_expand(png_ptr);
transAlpha = true;
}
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
png_set_expand(png_ptr);
format = transAlpha ? GFXFormatR8G8B8A8 : GFXFormatR8G8B8;
}
else if (color_type == PNG_COLOR_TYPE_GRAY)
{
png_set_expand(png_ptr);
if (bit_depth == 16)
format = GFXFormatR5G6B5;
else
format = GFXFormatA8;
}
else if (color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
{
png_set_expand(png_ptr);
png_set_gray_to_rgb(png_ptr);
format = GFXFormatR8G8B8A8;
}
else if (color_type == PNG_COLOR_TYPE_RGB)
{
format = transAlpha ? GFXFormatR8G8B8A8 : GFXFormatR8G8B8;
png_set_expand(png_ptr);
}
else if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
png_set_expand(png_ptr);
format = GFXFormatR8G8B8A8;
}
// Update the info pointer with the result of the transformations
// above...
png_read_update_info(png_ptr, info_ptr);
png_uint_32 rowBytes = png_get_rowbytes(png_ptr, info_ptr);
if (format == GFXFormatR8G8B8)
{
AssertFatal(rowBytes == width * 3,
"Error, our rowbytes are incorrect for this transform... (3)");
}
else if (format == GFXFormatR8G8B8A8)
{
AssertFatal(rowBytes == width * 4,
"Error, our rowbytes are incorrect for this transform... (4)");
}
else if (format == GFXFormatR5G6B5)
{
AssertFatal(rowBytes == width * 2,
"Error, our rowbytes are incorrect for this transform... (2)");
}
// actually allocate the bitmap space...
bitmap->allocateBitmap(width, height,
false, // don't extrude miplevels...
format); // use determined format...
// Set up the row pointers...
png_bytep* rowPointers = new png_bytep[ height ];
U8* pBase = (U8*)bitmap->getBits();
for (U32 i = 0; i < height; i++)
rowPointers[i] = pBase + (i * rowBytes);
// And actually read the image!
png_read_image(png_ptr, rowPointers);
// We're outta here, destroy the png structs, and release the lock
// as quickly as possible...
//png_read_end(png_ptr, end_info);
delete [] rowPointers;
png_read_end(png_ptr, NULL);
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
// Ok, the image is read in, now we need to finish up the initialization,
// which means: setting up the detailing members, init'ing the palette
// key, etc...
//
// actually, all of that was handled by allocateBitmap, so we're outta here
//
// Check this bitmap for transparency
bitmap->checkForTransparency();
FrameAllocator::setWaterMark(prevWaterMark);
return true;
}
//--------------------------------------------------------------------------
static bool _writePNG(GBitmap *bitmap, Stream &stream, U32 compressionLevel, U32 strategy, U32 filter)
{
GFXFormat format = bitmap->getFormat();
// ONLY RGB bitmap writing supported at this time!
AssertFatal( format == GFXFormatR8G8B8 ||
format == GFXFormatR8G8B8A8 ||
format == GFXFormatR8G8B8X8 ||
format == GFXFormatA8 ||
format == GFXFormatR5G6B5 ||
format == GFXFormatR8G8B8A8_LINEAR_FORCE, "_writePNG: ONLY RGB bitmap writing supported at this time.");
if ( format != GFXFormatR8G8B8 &&
format != GFXFormatR8G8B8A8 &&
format != GFXFormatR8G8B8X8 &&
format != GFXFormatA8 &&
format != GFXFormatR5G6B5 && format != GFXFormatR8G8B8A8_LINEAR_FORCE)
return false;
png_structp png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING,
NULL,
pngFatalErrorFn,
pngWarningFn,
NULL,
pngMallocFn,
pngFreeFn);
if (png_ptr == NULL)
return (false);
png_infop info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL)
{
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
return false;
}
png_set_write_fn(png_ptr, &stream, pngWriteDataFn, pngFlushDataFn);
// Set the compression level and image filters
png_set_compression_window_bits(png_ptr, 15);
png_set_compression_level(png_ptr, compressionLevel);
png_set_filter(png_ptr, 0, filter);
// Set the image information here. Width and height are up to 2^31,
// bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
// the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
// PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
// or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
// PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
// currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
U32 width = bitmap->getWidth();
U32 height = bitmap->getHeight();
if (format == GFXFormatR8G8B8)
{
png_set_IHDR(png_ptr, info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_RGB, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatR8G8B8A8 || format == GFXFormatR8G8B8X8 || format == GFXFormatR8G8B8A8_LINEAR_FORCE)
{
png_set_IHDR(png_ptr, info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_RGB_ALPHA, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatA8)
{
png_set_IHDR(png_ptr, info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_GRAY, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatR5G6B5)
{
png_set_IHDR(png_ptr, info_ptr,
width, height, // the width & height
16, PNG_COLOR_TYPE_GRAY, // bit_depth, color_type,
PNG_INTERLACE_NONE, // no interlace
PNG_COMPRESSION_TYPE_DEFAULT, // compression type
PNG_FILTER_TYPE_DEFAULT); // filter type
png_color_8_struct sigBit = { 0 };
sigBit.gray = 16;
png_set_sBIT(png_ptr, info_ptr, &sigBit );
png_set_swap( png_ptr );
}
png_write_info(png_ptr, info_ptr);
FrameAllocatorMarker marker;
png_bytep* row_pointers = (png_bytep*)marker.alloc( height * sizeof( png_bytep ) );
for (U32 i=0; i<height; i++)
row_pointers[i] = const_cast<png_bytep>(bitmap->getAddress(0, i));
png_write_image(png_ptr, row_pointers);
// Write S3TC data if present...
// Write FXT1 data if present...
png_write_end(png_ptr, info_ptr);
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
return true;
}
//--------------------------------------------------------------------------
static bool sWritePNG(GBitmap *bitmap, Stream &stream, U32 compressionLevel)
{
U32 waterMark = FrameAllocator::getWaterMark();
if ( compressionLevel < 10 )
{
bool retVal = _writePNG(bitmap, stream, compressionLevel, 0, PNG_ALL_FILTERS);
FrameAllocator::setWaterMark(waterMark);
return retVal;
}
// check all our methods of compression to find the best one and use it
U8* buffer = new U8[1 << 22]; // 4 Megs. Should be enough...
MemStream* pMemStream = new MemStream(1 << 22, buffer, false, true);
const U32 zStrategies[] = { Z_DEFAULT_STRATEGY,
Z_FILTERED };
const U32 pngFilters[] = { PNG_FILTER_NONE,
PNG_FILTER_SUB,
PNG_FILTER_UP,
PNG_FILTER_AVG,
PNG_FILTER_PAETH,
PNG_ALL_FILTERS };
U32 minSize = 0xFFFFFFFF;
U32 bestStrategy = 0xFFFFFFFF;
U32 bestFilter = 0xFFFFFFFF;
U32 bestCLevel = 0xFFFFFFFF;
for (U32 cl = 0; cl <=9; cl++)
{
for (U32 zs = 0; zs < 2; zs++)
{
for (U32 pf = 0; pf < 6; pf++)
{
pMemStream->setPosition(0);
U32 waterMarkInner = FrameAllocator::getWaterMark();
if (_writePNG(bitmap, *pMemStream, cl, zStrategies[zs], pngFilters[pf]) == false)
AssertFatal(false, "Handle this error!");
FrameAllocator::setWaterMark(waterMarkInner);
if (pMemStream->getPosition() < minSize)
{
minSize = pMemStream->getPosition();
bestStrategy = zs;
bestFilter = pf;
bestCLevel = cl;
}
}
}
}
AssertFatal(minSize != 0xFFFFFFFF, "Error, no best found?");
delete pMemStream;
delete [] buffer;
bool retVal = _writePNG(bitmap, stream,
bestCLevel,
zStrategies[bestStrategy],
pngFilters[bestFilter]);
FrameAllocator::setWaterMark(waterMark);
return retVal;
}
//--------------------------------------------------------------------------
// Stores PNG stream data
struct DeferredPNGWriterData {
png_structp png_ptr;
png_infop info_ptr;
U32 width;
U32 height;
};
DeferredPNGWriter::DeferredPNGWriter() :
mData( NULL ),
mActive(false)
{
mData = new DeferredPNGWriterData();
}
DeferredPNGWriter::~DeferredPNGWriter()
{
delete mData;
}
bool DeferredPNGWriter::begin( GFXFormat format, S32 width, S32 height, Stream &stream, U32 compressionLevel )
{
// ONLY RGB bitmap writing supported at this time!
AssertFatal( format == GFXFormatR8G8B8 ||
format == GFXFormatR8G8B8A8 ||
format == GFXFormatR8G8B8X8 ||
format == GFXFormatA8 ||
format == GFXFormatR5G6B5, "_writePNG: ONLY RGB bitmap writing supported at this time.");
if ( format != GFXFormatR8G8B8 &&
format != GFXFormatR8G8B8A8 &&
format != GFXFormatR8G8B8X8 &&
format != GFXFormatA8 &&
format != GFXFormatR5G6B5 )
return false;
mData->png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING,
NULL,
pngFatalErrorFn,
pngWarningFn,
NULL,
pngRealMallocFn,
pngRealFreeFn);
if (mData->png_ptr == NULL)
return (false);
mData->info_ptr = png_create_info_struct(mData->png_ptr);
if (mData->info_ptr == NULL)
{
png_destroy_write_struct(&mData->png_ptr, (png_infopp)NULL);
return false;
}
png_set_write_fn(mData->png_ptr, &stream, pngWriteDataFn, pngFlushDataFn);
// Set the compression level and image filters
png_set_compression_window_bits(mData->png_ptr, 15);
png_set_compression_level(mData->png_ptr, compressionLevel);
png_set_filter(mData->png_ptr, 0, PNG_ALL_FILTERS);
// Set the image information here. Width and height are up to 2^31,
// bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
// the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
// PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
// or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
// PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
// currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
if (format == GFXFormatR8G8B8)
{
png_set_IHDR(mData->png_ptr, mData->info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_RGB, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatR8G8B8A8 || format == GFXFormatR8G8B8X8)
{
png_set_IHDR(mData->png_ptr, mData->info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_RGB_ALPHA, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatA8)
{
png_set_IHDR(mData->png_ptr, mData->info_ptr,
width, height, // the width & height
8, PNG_COLOR_TYPE_GRAY, // bit_depth, color_type,
NULL, // no interlace
NULL, // compression type
NULL); // filter type
}
else if (format == GFXFormatR5G6B5)
{
png_set_IHDR(mData->png_ptr, mData->info_ptr,
width, height, // the width & height
16, PNG_COLOR_TYPE_GRAY, // bit_depth, color_type,
PNG_INTERLACE_NONE, // no interlace
PNG_COMPRESSION_TYPE_DEFAULT, // compression type
PNG_FILTER_TYPE_DEFAULT); // filter type
png_color_8_struct sigBit = { 0 };
sigBit.gray = 16;
png_set_sBIT(mData->png_ptr, mData->info_ptr, &sigBit );
png_set_swap( mData->png_ptr );
}
png_write_info(mData->png_ptr, mData->info_ptr);
mActive = true;
return true;
}
void DeferredPNGWriter::append( GBitmap* bitmap, U32 rows)
{
AssertFatal(mActive, "Cannot append to an inactive DeferredPNGWriter!");
U32 height = getMin( bitmap->getHeight(), rows);
FrameAllocatorMarker marker;
png_bytep* row_pointers = (png_bytep*)marker.alloc( height * sizeof( png_bytep ) );
for (U32 i=0; i<height; i++)
row_pointers[i] = const_cast<png_bytep>(bitmap->getAddress(0, i));
png_write_rows(mData->png_ptr, row_pointers, height);
}
void DeferredPNGWriter::end()
{
AssertFatal(mActive, "Cannot end an inactive DeferredPNGWriter!");
png_write_end(mData->png_ptr, mData->info_ptr);
png_destroy_write_struct(&mData->png_ptr, (png_infopp)NULL);
mActive = false;
}