Torque3D/Templates/BaseGame/game/core
Areloch 7dc03ae17a Implemented initial pass at proper client/server separation handling for module initialization
Added GameModeName to Scene
Added function to get number of active scenes
Added logic to level/client loading to enact gameplay mode logic driven by either Scene's GameModeName or project setting's default game mode
Added template module.cs file for module creation and adjusted new module logic in AssetBrowser to create off template
Updated FPSGameplay code to have deathmatchGame mode work with new GameMode logic
Updated EmptyLevel scene to define deathMatchGame as gamemode
Updated FPSGameplay module script to properly client/server initialize
2019-08-04 23:21:28 -05:00
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clientServer Implemented initial pass at proper client/server separation handling for module initialization 2019-08-04 23:21:28 -05:00
components Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development 2019-05-04 16:09:09 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Various fixes 2019-05-11 21:42:27 -05:00
gui Implemented initial pass at proper client/server separation handling for module initialization 2019-08-04 23:21:28 -05:00
lighting GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
postFX Some missing bits and bobs that set up AFX 2019-07-24 23:33:45 -05:00
rendering Initial implementation of separated client and server create/destroy functions for module setup 2019-08-01 01:38:36 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
shapes noshape.dae should go inside core 2017-07-10 20:00:23 -05:00
utility Implemented initial pass at proper client/server separation handling for module initialization 2019-08-04 23:21:28 -05:00
Core.cs Implemented initial pass at proper client/server separation handling for module initialization 2019-08-04 23:21:28 -05:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml Implemented initial pass at proper client/server separation handling for module initialization 2019-08-04 23:21:28 -05:00