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https://github.com/TorqueGameEngines/Torque3D.git
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57 lines
2 KiB
C++
57 lines
2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "T3D/sfx/sfxSpace.h"
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#include "scene/mixin/sceneAmbientSoundObject.impl.h"
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#include "scene/mixin/scenePolyhedralObject.impl.h"
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#include "console/engineAPI.h"
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IMPLEMENT_CO_NETOBJECT_V1( SFXSpace );
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ConsoleDocClass( SFXSpace,
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"@brief A volume in space that defines an ambient sound zone.\n\n"
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"@ingroup SFX"
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);
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//-----------------------------------------------------------------------------
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SFXSpace::SFXSpace()
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{
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mObjScale.set( 10, 10, 10 );
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mObjBox.set(
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Point3F( -0.5f, -0.5f, -0.5f ),
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Point3F( 0.5f, 0.5f, 0.5f )
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);
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}
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//-----------------------------------------------------------------------------
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void SFXSpace::consoleInit()
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{
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// Disable rendering of SFXSpaces by default.
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getStaticClassRep()->mIsRenderEnabled = false;
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}
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