Torque3D/Templates/BaseGame/game/data/DamageModel/DamageModel.module
AzaezelX 7bca1dba53 options menu: rem keybind debug spam
damagemodel module: ensure it's got a dependency of the UI module so it's called after
switch all profiles for damageoverlay over to GuiModelessDialogProfile from default
2025-12-25 16:04:53 -06:00

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<ModuleDefinition
ModuleId="DamageModel"
VersionId="1"
Group="Game"
scriptFile="DamageModel.tscript"
CreateFunction="onCreate"
DestroyFunction="onDestroy"
Group="Game"
Dependencies="UI=1">
<DeclaredAssets
Extension="asset.taml"
Recurse="true"/>
</ModuleDefinition>