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Temporarily disabled wsNormal addition when we have no defined normal map until it's finished being integrated Fixed the structure for the lighting/probe shadergen logic in GL so it generates correctly, resolving a crash on unix machines. |
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| .. | ||
| advancedLightingFeaturesGLSL.cpp | ||
| advancedLightingFeaturesGLSL.h | ||
| deferredShadingFeaturesGLSL.cpp | ||
| deferredShadingFeaturesGLSL.h | ||
| gBufferConditionerGLSL.cpp | ||
| gBufferConditionerGLSL.h | ||