Torque3D/Engine/source/T3D/gameObjects/aiPlayerObject.h
2019-05-11 21:42:27 -05:00

21 lines
374 B
C++

#pragma once
#include "playerObject.h"
//#include "T3D/components/ai/aiControllerComponent.h"
class AIPlayerObject : public PlayerObject
{
typedef PlayerObject Parent;
//AIControllerComponent* mAIControllerComponent;
public:
AIPlayerObject();
~AIPlayerObject();
virtual bool onAdd();
virtual void onRemove();
DECLARE_CONOBJECT(AIPlayerObject);
};