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Adds in ability to establish a shape animation asset as being cyclic or blended. Adds functionality for blended animations to integrated into shapeAssets. |
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| .. | ||
| animation | ||
| audio | ||
| camera | ||
| collision | ||
| game | ||
| physics | ||
| render | ||
| component.cpp | ||
| component.h | ||
| coreInterfaces.h | ||