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https://github.com/TorqueGameEngines/Torque3D.git
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- Overhauls the material editor to simplify and streamline the logic behind it since the inspector does most of the work - Tweak a few order positions of materialdefinition fields to work better - Sets AO, Rough and Metal channel fields to use an enum type for human readability - Updates the MaterialPreview gui control to work with assetIds - MatEd now supports setting of parent material to inherit from - Creating a new material now can prompt selecting an existing material to inherit from - Can now edit the mapTo value of a material in the matEd - New standalone Composite Texture Editor window for convering AO, Roughness and Metalness maps in a material to an ORMMap - Can also star the creation of a composite texture via RMB context menu in AB on an image asset - Moved logic of CubemapEditor from MatEd to it's own stuff - Made ImageAsset fields now be more clear when they have nothing assigned, and also have a clear button to empty the field's value so it's consistent across the board - Reorganized the layout of the gui and image files for the MatEd to be easier to navigate - MaterialEditor now overlays the EditorGUI instead of being forcefully embedded in it, allowing easy editing of the MatEd Gui via the Gui editor |
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| .. | ||
| assetImporter.cpp | ||
| assetImporter.h | ||
| assetImporter_ScriptBinding.h | ||
| assetMacroHelpers.h | ||
| CppAsset.cpp | ||
| CppAsset.h | ||
| CubemapAsset.cpp | ||
| CubemapAsset.h | ||
| ExampleAsset.cpp | ||
| ExampleAsset.h | ||
| GameObjectAsset.cpp | ||
| GameObjectAsset.h | ||
| GUIAsset.cpp | ||
| GUIAsset.h | ||
| ImageAsset.cpp | ||
| ImageAsset.h | ||
| ImageAssetInspectors.h | ||
| LevelAsset.cpp | ||
| LevelAsset.h | ||
| MaterialAsset.cpp | ||
| MaterialAsset.h | ||
| ParticleAsset.cpp | ||
| ParticleAsset.h | ||
| PostEffectAsset.cpp | ||
| PostEffectAsset.h | ||
| ScriptAsset.cpp | ||
| ScriptAsset.h | ||
| ShapeAnimationAsset.cpp | ||
| ShapeAnimationAsset.h | ||
| ShapeAsset.cpp | ||
| ShapeAsset.h | ||
| SoundAsset.cpp | ||
| SoundAsset.h | ||
| SoundAssetInspectors.h | ||
| stateMachineAsset.cpp | ||
| stateMachineAsset.h | ||
| SubSceneAsset.cpp | ||
| SubSceneAsset.h | ||
| TerrainAsset.cpp | ||
| TerrainAsset.h | ||
| TerrainMaterialAsset.cpp | ||
| TerrainMaterialAsset.h | ||