Torque3D/Templates/Full/game/tools
2013-08-19 08:22:04 -07:00
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base Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
classIcons Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
convexEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
datablockEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
debugger Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
decalEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
editorClasses Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
forestEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
gui Fix for issue #282 2013-04-04 16:08:36 -04:00
guiEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
levels Full Template for ticket #1 2012-09-19 11:54:25 -04:00
materialEditor Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
meshRoadEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
missionAreaEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
particleEditor adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) 2013-08-06 13:36:17 -05:00
physicsTools Full Template for ticket #1 2012-09-19 11:54:25 -04:00
resources Full Template for ticket #1 2012-09-19 11:54:25 -04:00
riverEditor Default to an empty field for cubemap in the river and other water object builder script. 2013-04-17 23:13:26 -04:00
roadEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
shapeEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
worldEditor Increase terrain editor and painter max brush size to 256 x 256 2013-07-28 02:26:29 +01:00
main.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00