Torque3D/Engine/source
2018-04-17 21:01:50 +02:00
..
afx As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
app Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
assets Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
cinterface Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
collision tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
console Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
core Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
environment Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
forest Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
gfx Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
gui Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
i18n Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
lighting Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
math Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
module Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
navigation Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
persistence As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
platform Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformMac Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
platformWin32 Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformX86UNIX As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
postFx tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
renderInstance Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
scene Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
sfx Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
shaderGen More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
sim Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
sqlite As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
T3D Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
terrain Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
testing More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
ts Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
util Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
windowManager Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00