mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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62 lines
2.8 KiB
HTML
62 lines
2.8 KiB
HTML
---
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layout: page
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title: Get Started | Torque 3D
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root: ..
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---
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<div class="banner"><div class="container">
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<h2 id="download">Download</h2>
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</div></div>
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<div class="container">
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<p>
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Have a look at <a href="http://wiki.torque3d.org/main:downloads">this
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wiki page</a> for all downloads and explanations of what to download if you
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need help! The contents of the zip files have changed in version 3.6.1, as
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explained <a href="http://wiki.torque3d.org/introduction:what-to-download">here</a>,
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so if you're used to the project structure of versions 3.5 and below, you
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might be a bit surprised!
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</p>
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</div>
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<div class="banner"><div class="container">
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<h2 id="tutorials">Tutorials</h2>
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</div></div>
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<div class="container">
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<p>
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There is a wealth of learning material out there for the Torque line of engines,
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some of which has been collected
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<a href="http://www.garagegames.com/community/forums/viewthread/134078">here</a>.
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There is also a collection of knowledge on our <a href="http://wiki.torque3d.org">wiki</a>.
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Below are some tutorials that we highly recommend to beginners, but for more
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comprehensive or specific tutorials we recommend you check the forums or wiki.
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</p>
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<ul>
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<li><a href="http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Setup/Overview.html">Setting up the engine</a>
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A detailed look at how to start working with Torque. If you have trouble
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getting started, here's the first place you should look!</li>
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<li><a href="https://github.com/GarageGames/Torque3D/wiki/Project-Manager">Using the Project Manager</a>
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A quick look at how to use the Project Manager to create and manage
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your Torque projects.</li>
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<li><a href="http://www.garagegames.com/community/resources/view/20937">Scripting damage and destruction</a>
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Creating damageable objects with animations, different damage levels,
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and destruction effects. A great introduction to the full process of working
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with art and scripts together.</li>
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<li><a href="http://www.garagegames.com/community/resources/view/21604">Deathmatch FPS with AI</a>
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A tutorial series on creating a deathmatch shooter with AI enemies.</li>
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<li><a href="http://www.garagegames.com/community/blogs/view/22447">Action/tactics hybrid game</a>
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A lengthy series that shows you how to turn Torque into a Valkyria Chronicles-
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style turn-based action tactics game. Written by Steve Acaster, developer
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of <a href="http://www.desura.com/games/airship-dragoon">Airship Dragoon</a>.</li>
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<li><a href="http://www.garagegames.com/products/torque-3d/guides">RTS prototype</a>
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Build a basic real-time strategy game from default assets.</li>
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</ul>
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</div>
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