Torque3D/Engine/source/cinterface
Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox
Fixed various inspector field editor button icons
Fixed drag-n-drop apply logic for material assets
Fixed up some convex shape editor material references
Fixed tools overlay gui profile opaqueness flag
Fixed uvEditor image asset binding/lookups
Fixed decal editor preview display
Fixed shape editor would you like to save your changes prompt
Added additional sanity check for bad material reference in tsMesh
Fixed saving of terrain asset when working in editor default level
2021-08-06 01:06:36 -05:00
..
c_consoleInterface.cpp Update EngineAPI, use fixed_tuple as main underlying data structure 2020-11-15 21:30:45 +01:00
c_controlInterface.cpp Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 2020-12-15 11:04:15 -06:00
c_controlInterface.h Update the CInterface 2018-04-21 12:04:09 +02:00
c_simdatablockInterface.cpp Update the CInterface 2018-04-21 12:04:09 +02:00
c_simInterface.cpp Integrate new CInterface into the engine-console 2018-04-21 12:04:15 +02:00
c_simobjectInterface.cpp Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
cinterface.cpp Update the CInterface 2018-04-21 12:04:09 +02:00
cinterface.h Update the CInterface 2018-04-21 12:04:09 +02:00