Torque3D/Engine/source/gui
Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
Takes the makeFullPath in findTSShapeConstructor and turn it into a string before passing it along to the Filename to make stricter compilers happy
Removed some referenced to fields that don't exist in the current build
Removed unneeded ASM language activation for the cmake files
Adjustments to material map assembling macros to better comply to stricter compilers
2020-05-13 02:10:11 -05:00
..
3d uninitialized variables-gui 2020-05-11 15:03:27 -05:00
buttons uninitialized variables-gui 2020-05-11 15:03:27 -05:00
containers Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 2020-05-13 02:10:11 -05:00
controls uninitialized variables-gui 2020-05-11 15:03:27 -05:00
core uninitialized variables-gui 2020-05-11 15:03:27 -05:00
editor uninitialized variables-gui 2020-05-11 15:03:27 -05:00
game uninitialized variables-gui 2020-05-11 15:03:27 -05:00
shiny Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility uninitialized variables-gui 2020-05-11 15:03:27 -05:00
worldEditor uninitialized variables-gui 2020-05-11 15:03:27 -05:00