Torque3D/Engine/source/gui/controls
2022-08-30 01:31:42 -05:00
..
gui3DProjectionCtrl.cpp
gui3DProjectionCtrl.h
guiAnimBitmapCtrl.cpp
guiAnimBitmapCtrl.h
guiBackgroundCtrl.cpp
guiBackgroundCtrl.h
guiBitmapBarCtrl.cpp
guiBitmapBarCtrl.h
guiBitmapBorderCtrl.cpp
guiBitmapCtrl.cpp GuiBitmapCtrl named texture fixes. 2022-01-21 19:47:41 -05:00
guiBitmapCtrl.h by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. 2021-11-08 16:07:44 -06:00
guiColorPicker.cpp
guiColorPicker.h
guiConsole.cpp
guiConsole.h
guiConsoleEditCtrl.cpp
guiConsoleEditCtrl.h
guiConsoleTextCtrl.cpp
guiConsoleTextCtrl.h
guiDecoyCtrl.cpp Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 2022-04-10 01:40:15 -05:00
guiDecoyCtrl.h
guiDirectoryFileListCtrl.cpp
guiDirectoryFileListCtrl.h
guiFileTreeCtrl.cpp
guiFileTreeCtrl.h
guiGameListMenuCtrl.cpp
guiGameListMenuCtrl.h
guiGameListOptionsCtrl.cpp
guiGameListOptionsCtrl.h
guiGameSettingsCtrl.cpp Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 2022-08-30 01:29:39 -05:00
guiGameSettingsCtrl.h Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 2022-06-09 16:29:32 -05:00
guiGradientCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiGradientCtrl.h
guiListBoxCtrl.cpp
guiListBoxCtrl.h
guiMaterialCtrl.cpp
guiMaterialCtrl.h
guiMLTextCtrl.cpp
guiMLTextCtrl.h
guiMLTextEditCtrl.cpp
guiMLTextEditCtrl.h
guiPopUpCtrl.cpp correct imageassetarrays having a singular texture profile as oposed to a type per. 2021-11-03 12:30:52 -05:00
guiPopUpCtrl.h correct imageassetarrays having a singular texture profile as oposed to a type per. 2021-11-03 12:30:52 -05:00
guiPopUpCtrlEx.cpp Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 2022-07-24 13:12:46 -05:00
guiPopUpCtrlEx.h correct imageassetarrays having a singular texture profile as oposed to a type per. 2021-11-03 12:30:52 -05:00
guiSliderCtrl.cpp leftover profile reference flaw 2022-08-29 21:18:20 -05:00
guiSliderCtrl.h
guiTabPageCtrl.cpp
guiTabPageCtrl.h
guiTextCtrl.cpp
guiTextCtrl.h
guiTextEditCtrl.cpp * BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow. 2022-05-25 21:46:12 -04:00
guiTextEditCtrl.h
guiTextEditSliderBitmapCtrl.cpp
guiTextEditSliderBitmapCtrl.h
guiTextEditSliderCtrl.cpp
guiTextEditSliderCtrl.h
guiTextListCtrl.cpp
guiTextListCtrl.h
guiTreeViewCtrl.cpp * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
guiTreeViewCtrl.h