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Torque3D
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Torque3D
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Engine
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source
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gui
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controls
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Areloch
fb5ad738e0
Merge branch 'development' into MiscFixes20220829
2022-08-30 01:31:42 -05:00
..
gui3DProjectionCtrl.cpp
gui3DProjectionCtrl.h
guiAnimBitmapCtrl.cpp
guiAnimBitmapCtrl.h
guiBackgroundCtrl.cpp
guiBackgroundCtrl.h
guiBitmapBarCtrl.cpp
guiBitmapBarCtrl.h
guiBitmapBorderCtrl.cpp
guiBitmapCtrl.cpp
GuiBitmapCtrl named texture fixes.
2022-01-21 19:47:41 -05:00
guiBitmapCtrl.h
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
2021-11-08 16:07:44 -06:00
guiColorPicker.cpp
guiColorPicker.h
guiConsole.cpp
guiConsole.h
guiConsoleEditCtrl.cpp
guiConsoleEditCtrl.h
guiConsoleTextCtrl.cpp
guiConsoleTextCtrl.h
guiDecoyCtrl.cpp
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
2022-04-10 01:40:15 -05:00
guiDecoyCtrl.h
guiDirectoryFileListCtrl.cpp
guiDirectoryFileListCtrl.h
guiFileTreeCtrl.cpp
guiFileTreeCtrl.h
guiGameListMenuCtrl.cpp
guiGameListMenuCtrl.h
guiGameListOptionsCtrl.cpp
guiGameListOptionsCtrl.h
guiGameSettingsCtrl.cpp
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
2022-08-30 01:29:39 -05:00
guiGameSettingsCtrl.h
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
2022-06-09 16:29:32 -05:00
guiGradientCtrl.cpp
Changes for BaseUI Update
2022-02-17 18:04:31 -06:00
guiGradientCtrl.h
guiListBoxCtrl.cpp
guiListBoxCtrl.h
guiMaterialCtrl.cpp
guiMaterialCtrl.h
guiMLTextCtrl.cpp
guiMLTextCtrl.h
guiMLTextEditCtrl.cpp
guiMLTextEditCtrl.h
guiPopUpCtrl.cpp
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
guiPopUpCtrl.h
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
guiPopUpCtrlEx.cpp
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
2022-07-24 13:12:46 -05:00
guiPopUpCtrlEx.h
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
guiSliderCtrl.cpp
leftover profile reference flaw
2022-08-29 21:18:20 -05:00
guiSliderCtrl.h
guiTabPageCtrl.cpp
guiTabPageCtrl.h
guiTextCtrl.cpp
guiTextCtrl.h
guiTextEditCtrl.cpp
* BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow.
2022-05-25 21:46:12 -04:00
guiTextEditCtrl.h
guiTextEditSliderBitmapCtrl.cpp
guiTextEditSliderBitmapCtrl.h
guiTextEditSliderCtrl.cpp
guiTextEditSliderCtrl.h
guiTextListCtrl.cpp
guiTextListCtrl.h
guiTreeViewCtrl.cpp
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
guiTreeViewCtrl.h