Torque3D/Engine/source/lighting/advanced/glsl
Azaezel 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning:
"warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them" since it was coming from the same line
2014-03-18 05:52:54 -05:00
..
advancedLightingFeaturesGLSL.cpp clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: 2014-03-18 05:52:54 -05:00
advancedLightingFeaturesGLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gBufferConditionerGLSL.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gBufferConditionerGLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00