Torque3D/Templates/BaseGame/game/data/ui/guis/messageBoxOK.gui
Areloch c9a63d63cf Updated ToolsGuiTextPadProile to comply to editor theme
Further tweaks/reorg to UI module
Implemented cubemap array scaling on GL so it doesn't crash when texture quality is lowered
2019-09-29 07:51:43 -05:00

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Text

//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(MessageBoxOKDlg) {
profile = "GuiOverlayProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiWindowCtrl(MBOKFrame) {
profile = "GuiWindowProfile";
horizSizing = "center";
vertSizing = "center";
position = "170 175";
extent = "300 107";
minExtent = "48 95";
visible = "1";
helpTag = "0";
maxLength = "255";
resizeWidth = "1";
resizeHeight = "1";
canMove = "1";
canClose = "0";
canMinimize = "0";
canMaximize = "0";
minSize = "50 50";
text = "";
new GuiMLTextCtrl(MBOKText) {
profile = "GuiMLTextProfile";
horizSizing = "center";
vertSizing = "bottom";
position = "9 35";
extent = "281 24";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
new GuiButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "top";
position = "111 75";
extent = "80 24";
minExtent = "8 8";
visible = "1";
command = "MessageCallback(MessageBoxOKDlg,MessageBoxOKDlg.callback);";
accelerator = "return";
helpTag = "0";
text = "Ok";
simpleStyle = "0";
};
};
};
//--- OBJECT WRITE END ---