Torque3D/Templates
Areloch 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging.
Re-added logic to track existing probe shader consts instead of constantly recreating it
Added logic for pre multiplied translucency mode
2019-11-21 00:48:55 -06:00
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BaseGame Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 2019-11-21 00:48:55 -06:00
Full Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 2019-06-27 00:36:56 -05:00
Modules Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00