..
arch
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
2017-04-09 23:26:35 -05:00
assimp
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
collada
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
loader
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
instancingMatHook.cpp
instancingMatHook.h
tsAnimate.cpp
animation clarification
2018-03-13 17:54:35 -05:00
tsCollision.cpp
Merge pull request #2236 from Azaezel/memberMess
2018-05-30 20:36:43 -05:00
tsDecal.cpp
tsDecal.h
tsDump.cpp
overgeneralised variable 'name' clarified between use-cases
2018-03-12 04:04:41 -05:00
tsIntegerSet.cpp
tsIntegerSet.h
tsLastDetail.cpp
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
tsLastDetail.h
tsMaterialList.cpp
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
tsMaterialList.h
tsMesh.cpp
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsMesh.h
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsMeshFit.cpp
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
tsMeshIntrinsics.cpp
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
2017-04-09 23:26:35 -05:00
tsMeshIntrinsics.h
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
tsPartInstance.cpp
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsPartInstance.h
tsRenderState.cpp
Working on shader const binding
2017-10-17 08:48:31 -05:00
tsRenderState.h
asdasd
2017-10-26 17:06:27 -05:00
tsShape.cpp
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsShape.h
cleaned up member::radius
2018-03-13 15:31:00 -05:00
tsShapeAlloc.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsShapeAlloc.h
tsShapeConstruct.cpp
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
2020-05-13 02:10:11 -05:00
tsShapeConstruct.h
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsShapeEdit.cpp
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
tsShapeInstance.cpp
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsShapeInstance.h
Merge pull request #2236 from Azaezel/memberMess
2018-05-30 20:36:43 -05:00
tsShapeOldRead.cpp
many *many* generic is and js
2018-03-13 00:57:31 -05:00
tsSortedMesh.cpp
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
tsSortedMesh.h
uninitialized variables-ts
2020-05-11 15:40:55 -05:00
tsThread.cpp
pos to mSeqPos to resolve a method entry vs class entry
2018-03-12 23:09:20 -05:00
tsTransform.cpp
tsTransform.h