Torque3D/Engine/source/T3D/vehicles
Daniel Buckmaster b097c76eda Fixed stream read/write mismatch bug.
It was causing Vehicles to roll forwards with a constant velocity when
stationary, and ignore move->y.
2012-10-03 07:32:06 +10:00
..
flyingVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
flyingVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSpeedometer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hoverVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hoverVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
vehicle.cpp Fixed stream read/write mismatch bug. 2012-10-03 07:32:06 +10:00
vehicle.h Added steering centre members to VehicleData. 2012-10-02 21:02:42 +10:00
vehicleBlocker.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
vehicleBlocker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00