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https://github.com/TorqueGameEngines/Torque3D.git
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use it, and the RoadEditorGui::onRoadCreation one to assign default road matrials on initial creation |
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|---|---|---|
| .. | ||
| main.tscript | ||
| meshRoadEditor.tscript | ||
| MeshRoadEditorGui,EditorGuiGroup.asset.taml | ||
| meshRoadEditorGui.gui | ||
| meshRoadEditorGui.tscript | ||
| MeshRoadEditorSettingsTab,EditorGuiGroup.asset.taml | ||
| meshRoadEditorSettingsTab.gui | ||
| MeshRoadEditorToolbar,EditorGuiGroup.asset.taml | ||
| meshRoadEditorToolbar.gui | ||