Torque3D/Templates/BaseGame/game/data/UI/guis/mainMenu.gui
JeffR 41add628ad Implements a more standardized way to format usual UI pages by having the ability to utilize the UINavigation namespace for page stack navigation
Also fixes behavior handling of menu input buttons not refreshing reliably
Adds ability to define a control on a MenuList to act as a highlighter over the currently selected control
Cleaned up BaseUI pages to use UINavigation which reduced a lot of duplication of elements and code
2022-05-06 23:39:16 -05:00

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//--- OBJECT WRITE BEGIN ---
$guiContent = new GuiChunkedBitmapCtrl(MainMenuGui) {
BitmapAsset = "UI:backgrounddark_image";
extent = "1024 768";
minExtent = "8 8";
horizSizing = "width";
vertSizing = "height";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
superClass = "UINavigation";
canSaveDynamicFields = "0";
new GuiBitmapCtrl(MainMenuAppLogo) {
BitmapAsset = "UI:Torque_3D_logo_alt_image";
position = "550 30";
extent = "443 139";
horizSizing = "left";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
canSaveDynamicFields = "1";
autoFitExtents = "0";
bitmapMode = "Stretched";
groupNum = "-1";
masked = "0";
navigationIndex = "-1";
useModifiers = "0";
useStates = "1";
};
new GuiControl(MainMenuButtonHolder) {
position = "143 711";
extent = "736 40";
horizSizing = "center";
vertSizing = "top";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
class = "MenuInputButtonContainer";
new GuiIconButtonCtrl() {
BitmapAsset = "UI:Keyboard_Black_Return_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Right";
text = "Go";
position = "11 0";
extent = "140 40";
profile = "GuiMenuButtonProfile";
command = "MainMenuButtonList.activate();";
tooltipProfile = "GuiToolTipProfile";
internalName = "button1";
class = "MenuInputButton";
};
new GuiIconButtonCtrl() {
BitmapAsset = "UI:Keyboard_Black_Return_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Right";
text = "Go";
position = "155 0";
extent = "140 40";
profile = "GuiMenuButtonProfile";
command = "MainMenuButtonList.activate();";
tooltipProfile = "GuiToolTipProfile";
internalName = "button2";
class = "MenuInputButton";
};
new GuiIconButtonCtrl() {
BitmapAsset = "UI:Keyboard_Black_Return_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Right";
text = "Go";
position = "299 0";
extent = "140 40";
profile = "GuiMenuButtonProfile";
command = "MainMenuButtonList.activate();";
tooltipProfile = "GuiToolTipProfile";
internalName = "button3";
class = "MenuInputButton";
};
new GuiIconButtonCtrl() {
BitmapAsset = "UI:Keyboard_Black_Return_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Right";
text = "Go";
position = "443 0";
extent = "140 40";
profile = "GuiMenuButtonProfile";
command = "MainMenuButtonList.activate();";
tooltipProfile = "GuiToolTipProfile";
internalName = "button4";
class = "MenuInputButton";
};
new GuiIconButtonCtrl() {
BitmapAsset = "UI:Keyboard_Black_Return_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Right";
text = "Go";
position = "587 0";
extent = "140 40";
profile = "GuiMenuButtonProfile";
command = "MainMenuButtonList.activate();";
tooltipProfile = "GuiToolTipProfile";
internalName = "button5";
class = "MenuInputButton";
};
};
new GuiInputCtrl(MainMenuInputHandler) {
sendAxisEvents = "1";
sendBreakEvents = "1";
ignoreMouseEvents = "1";
position = "-50 0";
extent = "10 10";
horizSizing = "width";
vertSizing = "height";
profile = "GuiInputCtrlProfile";
tooltipProfile = "GuiToolTipProfile";
class = "MenuInputHandler";
};
};
//--- OBJECT WRITE END ---