Torque3D/Engine/source/T3D/gameBase/extended/extendedMove.cpp
2016-09-11 22:51:00 +01:00

347 lines
11 KiB
C++

#include "T3D/gameBase/extended/extendedMove.h"
#include "core/stream/bitStream.h"
#include "math/mathIO.h"
#include "math/mAngAxis.h"
#include "core/module.h"
#include "console/consoleTypes.h"
#include "core/strings/stringFunctions.h"
MODULE_BEGIN( ExtendedMoveManager )
MODULE_INIT_AFTER( MoveManager )
MODULE_INIT
{
ExtendedMoveManager::init();
}
MODULE_END;
F32 ExtendedMoveManager::mPosX[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mPosY[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mPosZ[ExtendedMove::MaxPositionsRotations] = { 0, };
bool ExtendedMoveManager::mRotIsEuler[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mRotAX[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mRotAY[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mRotAZ[ExtendedMove::MaxPositionsRotations] = { 0, };
F32 ExtendedMoveManager::mRotAA[ExtendedMove::MaxPositionsRotations] = { 1, };
F32 ExtendedMoveManager::mPosScale = 2.0f;
void ExtendedMoveManager::init()
{
for(U32 i = 0; i < ExtendedMove::MaxPositionsRotations; ++i)
{
char varName[256];
dSprintf(varName, sizeof(varName), "mvPosX%d", i);
Con::addVariable(varName, TypeF32, &mPosX[i],
"X position of controller in millimeters. Only 13 bits are networked.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvPosY%d", i);
Con::addVariable(varName, TypeF32, &mPosY[i],
"Y position of controller in millimeters. Only 13 bits are networked.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvPosZ%d", i);
Con::addVariable(varName, TypeF32, &mPosZ[i],
"Z position of controller in millimeters. Only 13 bits are networked.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvRotIsEuler%d", i);
Con::addVariable(varName, TypeBool, &mRotIsEuler[i],
"@brief Indicates that the given rotation is Euler angles.\n\n"
"When false (the default) the given rotation is a four component angled axis "
"(a vector and angle). When true, the given rotation is a three component "
"Euler angle. When using Euler angles, the $mvRotA component of the ExtendedMove "
"is ignored for this set of rotations.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvRotX%d", i);
Con::addVariable(varName, TypeF32, &mRotAX[i],
"X rotation vector component of controller.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvRotY%d", i);
Con::addVariable(varName, TypeF32, &mRotAY[i],
"Y rotation vector component of controller.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvRotZ%d", i);
Con::addVariable(varName, TypeF32, &mRotAZ[i],
"Z rotation vector component of controller.\n"
"@ingroup Game");
dSprintf(varName, sizeof(varName), "mvRotA%d", i);
Con::addVariable(varName, TypeF32, &mRotAA[i],
"Angle rotation (in degrees) component of controller.\n"
"@ingroup Game");
}
Con::addVariable("mvPosScale", TypeF32, &mPosScale,
"@brief Indicates the scale to be given to mvPos values.\n\n"
""
"@ingroup Game");
}
const ExtendedMove NullExtendedMove;
#define CLAMPPOS(x) ((S32)(((x + 1) * .5) * ((1 << MaxPositionBits) - 1)) & ((1<<MaxPositionBits)-1))
#define UNCLAMPPOS(x) ((F32)(x * 2 / F32((1 << MaxPositionBits) - 1) - 1.0f))
#define CLAMPROT(f) ((S32)(((f + 1) * .5) * ((1 << MaxRotationBits) - 1)) & ((1<<MaxRotationBits)-1))
#define UNCLAMPROT(x) ((F32)(x * 2 / F32((1 << MaxRotationBits) - 1) - 1.0f))
ExtendedMove::ExtendedMove() : Move()
{
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
posX[i] = 0;
posY[i] = 0;
posZ[i] = 0;
rotX[i] = 0;
rotY[i] = 0;
rotZ[i] = 0;
rotW[i] = 1;
cposX[i] = 0;
cposY[i] = 0;
cposZ[i] = 0;
EulerBasedRotation[i] = false;
}
}
void ExtendedMove::pack(BitStream *stream, const Move * basemove)
{
bool alwaysWriteAll = basemove!=NULL;
if (!basemove)
basemove = &NullExtendedMove;
// Write the standard Move stuff
packMove(stream, basemove, alwaysWriteAll);
// Extended Move
const ExtendedMove* extBaseMove = static_cast<const ExtendedMove*>(basemove);
bool extendedDifferent = false;
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
bool check = (posX[i] != extBaseMove->posX[i]) ||
(posY[i] != extBaseMove->posY[i]) ||
(posZ[i] != extBaseMove->posZ[i]) ||
(rotX[i] != extBaseMove->rotX[i]) ||
(rotY[i] != extBaseMove->rotY[i]) ||
(rotZ[i] != extBaseMove->rotZ[i]);
if(!EulerBasedRotation[i])
{
check = check || (rotW[i] != extBaseMove->rotW[i]);
}
extendedDifferent = extendedDifferent || check;
}
if (alwaysWriteAll || stream->writeFlag(extendedDifferent))
{
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
// Position
if(stream->writeFlag(posX[i] != extBaseMove->posX[i]))
stream->writeInt(cposX[i], MaxPositionBits);
if(stream->writeFlag(posY[i] != extBaseMove->posY[i]))
stream->writeInt(cposY[i], MaxPositionBits);
if(stream->writeFlag(posZ[i] != extBaseMove->posZ[i]))
stream->writeInt(cposZ[i], MaxPositionBits);
// Rotation
stream->writeFlag(EulerBasedRotation[i]);
if(stream->writeFlag(rotX[i] != extBaseMove->rotX[i]))
stream->writeInt(crotX[i], EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
if(stream->writeFlag(rotY[i] != extBaseMove->rotY[i]))
stream->writeInt(crotY[i], EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
if(stream->writeFlag(rotZ[i] != extBaseMove->rotZ[i]))
stream->writeInt(crotZ[i], EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
if(!EulerBasedRotation[i])
{
if(stream->writeFlag(rotW[i] != extBaseMove->rotW[i]))
stream->writeInt(crotW[i], MaxRotationBits);
}
}
}
}
void ExtendedMove::unpack(BitStream *stream, const Move * basemove)
{
bool alwaysReadAll = basemove!=NULL;
if (!basemove)
basemove=&NullExtendedMove;
// Standard Move stuff
bool isBaseMove = !unpackMove(stream, basemove, alwaysReadAll);
// ExtendedMove
const ExtendedMove* extBaseMove = static_cast<const ExtendedMove*>(basemove);
if (alwaysReadAll || stream->readFlag())
{
isBaseMove = false;
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
// Position
if (stream->readFlag())
{
cposX[i] = stream->readInt(MaxPositionBits);
posX[i] = UNCLAMPPOS(cposX[i]) * ExtendedMoveManager::mPosScale;
}
else
posX[i] = extBaseMove->posX[i];
if (stream->readFlag())
{
cposY[i] = stream->readInt(MaxPositionBits);
posY[i] = UNCLAMPPOS(cposY[i]) * ExtendedMoveManager::mPosScale;
}
else
posY[i] = extBaseMove->posY[i];
if (stream->readFlag())
{
cposZ[i] = stream->readInt(MaxPositionBits);
posZ[i] = UNCLAMPPOS(cposZ[i]) * ExtendedMoveManager::mPosScale;
}
else
posZ[i] = extBaseMove->posZ[i];
// Rotation
EulerBasedRotation[i] = stream->readFlag();
F32 scale = 1.0f;
if(EulerBasedRotation[i])
scale = M_2PI_F;
if(stream->readFlag())
{
crotX[i] = stream->readInt(EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
rotX[i] = EulerBasedRotation[i] ? (UNCLAMPROT(crotX[i]) * scale) : UNCLAMPPOS(crotX[i]);
}
else
{
rotX[i] = extBaseMove->rotX[i];
}
if(stream->readFlag())
{
crotY[i] = stream->readInt(EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
rotY[i] = EulerBasedRotation[i] ? (UNCLAMPROT(crotY[i]) * scale) : UNCLAMPPOS(crotY[i]);
}
else
{
rotY[i] = extBaseMove->rotY[i];
}
if(stream->readFlag())
{
crotZ[i] = stream->readInt(EulerBasedRotation[i] ? MaxRotationBits : MaxPositionBits);
rotZ[i] = EulerBasedRotation[i] ? (UNCLAMPROT(crotZ[i]) * scale) : UNCLAMPPOS(crotZ[i]);
}
else
{
rotZ[i] = extBaseMove->rotZ[i];
}
if(!EulerBasedRotation[i])
{
if(stream->readFlag())
{
crotW[i] = stream->readInt(MaxRotationBits);
rotW[i] = UNCLAMPROT(crotW[i]) * M_2PI_F;
}
else
{
rotW[i] = extBaseMove->rotW[i];
}
}
}
}
if(isBaseMove)
{
*this = *extBaseMove;
}
}
void ExtendedMove::clamp()
{
// Clamp the values the same as for net traffic so the client matches the server
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
// Positions
cposX[i] = CLAMPPOS(posX[i] / ExtendedMoveManager::mPosScale);
cposY[i] = CLAMPPOS(posY[i] / ExtendedMoveManager::mPosScale);
cposZ[i] = CLAMPPOS(posZ[i] / ExtendedMoveManager::mPosScale);
// Rotations
if(EulerBasedRotation[i])
{
crotX[i] = CLAMPROT(rotX[i] / M_2PI_F);
crotY[i] = CLAMPROT(rotY[i] / M_2PI_F);
crotZ[i] = CLAMPROT(rotZ[i] / M_2PI_F);
}
else
{
crotX[i] = CLAMPPOS(rotX[i]);
crotY[i] = CLAMPPOS(rotY[i]);
crotZ[i] = CLAMPPOS(rotZ[i]);
crotW[i] = CLAMPROT(rotW[i] / M_2PI_F);
}
#ifdef DEBUG_CONTROLLER_MOVE
if (i == 1)
{
F32 x, y, z, a;
x = UNCLAMPPOS(crotX[i]);
y = UNCLAMPPOS(crotY[i]);
z = UNCLAMPPOS(crotZ[i]);
a = UNCLAMPROT(crotW[i]) * M_2PI_F;
Con::printf("INPUT POS == %f,%f,%f", ExtendedMoveManager::mPosX[i], ExtendedMoveManager::mPosY[i], ExtendedMoveManager::mPosZ[i]);
Con::printf("rot %f,%f,%f,%f clamped to %f,%f,%f,%f", rotX[i], rotY[i], rotZ[i], rotW[i], x,y,z,a);
x = UNCLAMPPOS(cposX[i]) * ExtendedMoveManager::mPosScale;
y = UNCLAMPPOS(cposX[i]) * ExtendedMoveManager::mPosScale;
z = UNCLAMPPOS(cposX[i]) * ExtendedMoveManager::mPosScale;
Con::printf("pos %f,%f,%f clamped to %f,%f,%f", posX[i], posY[i], posZ[i], x, y, z);
}
#endif
}
// Perform the standard Move clamp
Parent::clamp();
}
void ExtendedMove::unclamp()
{
// Unclamp the values the same as for net traffic so the client matches the server
for(U32 i=0; i<MaxPositionsRotations; ++i)
{
posX[i] = UNCLAMPPOS(cposX[i]) * ExtendedMoveManager::mPosScale;
posY[i] = UNCLAMPPOS(cposY[i]) * ExtendedMoveManager::mPosScale;
posZ[i] = UNCLAMPPOS(cposZ[i]) * ExtendedMoveManager::mPosScale;
// Rotations
if(EulerBasedRotation[i])
{
rotX[i] = UNCLAMPROT(crotX[i]) * M_2PI_F;
rotY[i] = UNCLAMPROT(crotY[i]) * M_2PI_F;
rotZ[i] = UNCLAMPROT(crotZ[i]) * M_2PI_F;
}
else
{
rotX[i] = UNCLAMPPOS(crotX[i]);
rotY[i] = UNCLAMPPOS(crotY[i]);
rotZ[i] = UNCLAMPPOS(crotZ[i]);
rotW[i] = UNCLAMPROT(crotW[i]) * M_2PI_F;
}
}
// Perform the standard Move unclamp
Parent::unclamp();
}