Torque3D/Templates/BaseGame/game
AzaezelX 68c6b343d5 DiffuseRenderPassManager.addManager "cleanups"
adds bintypes where they're lacking, since that's an active object-type filter to avoid accidently rendering things twice. (particleBin being like glowmanager, a seperate flow, that acts up if filtered in that manner)
basiconly likewise is intended to avoid multiple-pass insertions, despite the varname.
2021-08-28 19:27:53 -05:00
..
core DiffuseRenderPassManager.addManager "cleanups" 2021-08-28 19:27:53 -05:00
data * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
tools Fixes new emitter button bitmap to proper fieldname 2021-08-18 00:48:30 -05:00
main.tscript.in Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
runTests.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00