Torque3D/Engine/source/T3D/lighting
JeffR b70faae38f Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake
Also utilizes the updated bake handling to have material asset previews render as a sphere shape asset, overriding with the material asset's material, improving distinction of what is a material asset vs image asset
Also updates the sphere preview mesh to be more generic and not only for reflection probes
2021-12-24 17:26:45 -06:00
..
boxEnvironmentProbe.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
boxEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
IBLUtilities.cpp * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
IBLUtilities.h Post FX script file initialization 2019-07-15 00:38:53 -05:00
reflectionProbe.cpp Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 2021-12-24 17:26:45 -06:00
reflectionProbe.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
skylight.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
skylight.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
sphereEnvironmentProbe.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
sphereEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00