Torque3D/Templates/BaseGame/game/data
Areloch 67ac556ecd - Added ability to explicitly execute a guiControl's console and altConsole command
- Fixed formatting of resolution strings for the internal values, allowing them to be properly parsed and applied by the options menu/canvas
- Fixed display of Display Device on option's menu
- Fixed Issue of it not displaying any keybinds in keyboard/gamepad options if there's only a single actionmap
- Added 'hold to scroll' action to optionsMenu
- Added apply button to options menu
- Added remap button to options menu when on keyboard/gamepad keybinds categories
- Fixed up the remap logic so remapping a key only unbinds the matched device being bound, so binds for different devices are untouched
- Made keybinds options properly refresh when keybinds are changed
- Shifted keyboard "go" keybind for menu nav from Enter to Space for easier use
- Removed stick keybinds from gamepad
2023-12-31 12:46:48 -06:00
..
cache/shaderCache comparison flaw in spotlight animation check. also, proper location of shadercache dir 2020-07-07 16:54:25 -05:00
ExampleModule - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
gameUI extended callonModules hooks for baseline playgui 2022-03-19 13:03:33 -05:00
Prototyping - Adds Color Calibration card and Material Grid for reference resources to prototyping module 2023-11-28 18:54:50 -06:00
UI - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
defaults.tscript Fixes the issue of changing audio settings causing the SFX re-init'ing to fail 2023-09-10 18:47:27 -05:00
splash.png Splash Screen Replecement 2022-08-30 17:51:20 -03:00
torque.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00