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https://github.com/TorqueGameEngines/Torque3D.git
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59 lines
2 KiB
C
59 lines
2 KiB
C
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MISCSHDRDAT_H_
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#define _MISCSHDRDAT_H_
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#ifndef _PLATFORM_H_
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#include "platform/platform.h"
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#endif
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//**************************************************************************
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// This file is an attempt to keep certain classes from having to know about
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// the ShaderGen class
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//**************************************************************************
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//-----------------------------------------------------------------------
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// Enums
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//-----------------------------------------------------------------------
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enum RegisterType
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{
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RT_POSITION = 0,
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RT_NORMAL,
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RT_BINORMAL,
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RT_TANGENT,
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RT_TANGENTW,
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RT_COLOR,
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RT_TEXCOORD,
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RT_VPOS,
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};
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enum Components
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{
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C_VERT_STRUCT = 0,
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C_CONNECTOR,
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C_VERT_MAIN,
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C_PIX_MAIN,
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};
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#endif // _MISCSHDRDAT_H_
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