| .. |
|
assetBrowser
|
Initial implementation of the Asset Browser tool.
|
2018-01-28 15:30:17 -06:00 |
|
base
|
Merge pull request #2185 from John3/old_dml
|
2018-02-10 18:32:55 -06:00 |
|
classIcons
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
componentEditor
|
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
|
2017-12-03 01:21:30 -06:00 |
|
convexEditor
|
Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
|
2017-02-27 22:46:17 -06:00 |
|
datablockEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
debugger
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
decalEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
editorClasses
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
forestEditor
|
Fix forest editor failing to load forest because of space after object ID
|
2017-11-14 11:57:13 +00:00 |
|
gui
|
Added useful new icons for the editors.
|
2018-01-28 15:32:31 -06:00 |
|
guiEditor
|
Update gui editor to utilize new findMenu command for menubars rather than assuming menu names.
|
2018-01-28 15:23:46 -06:00 |
|
levels
|
Update the editor template level with a clearer name and description.
|
2018-01-28 15:24:16 -06:00 |
|
materialEditor
|
Fix unable to load texture warnmat
|
2017-06-23 21:13:30 -05:00 |
|
meshRoadEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
missionAreaEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
navEditor
|
add nav path from inside of editor
|
2017-08-15 22:41:36 -05:00 |
|
particleEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
physicsTools
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
resources
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
riverEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
roadEditor
|
Initial implementation of the new Base Game Template and some starting modules.
|
2017-02-24 02:40:56 -06:00 |
|
shapeEditor
|
Bugfixes and improvements for the animation component and related asset behavior.
|
2018-02-04 14:31:28 -06:00 |
|
worldEditor
|
Updates the basegame template as well.
|
2018-02-14 01:03:25 -06:00 |
|
main.cs
|
Cleanup of the editor load function
|
2018-01-28 15:28:58 -06:00 |
|
settings.xml
|
Re-adds some bits from the old templates that were missed when doing the BaseGame template.
|
2017-03-26 17:53:01 -05:00 |