mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-09 14:31:03 +00:00
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2) |
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| .. | ||
| libraries | ||
| modules | ||
| app-debug-win.bat.in | ||
| basics.cmake | ||
| cleanup-win.bat.in | ||
| CMakeLists.txt | ||
| Info.plist.in | ||
| template.cmake | ||
| template.torsion.in | ||
| torque-win.rc.in | ||
| torque.icns | ||
| torque.ico | ||
| torque3d.cmake | ||
| torqueConfig.h.in | ||