Torque3D/Templates/BaseGame/game/core
Areloch 616d974212 Wipwork for updating the BaseUI
Adds ability to select an actionmap for a GuiInputCtrl which will push it onto the stack, so menus can enact an action map
Update of the MainMenuGUI to fit new style and have the logic needed for KBM and gamepad navigation
Very early wipwork of OptionsMenu overhaul for new standard
2023-12-06 19:50:51 -06:00
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clientServer clean up ServerAssetValidator when closing server 2023-09-27 15:45:54 -05:00
console console font size oversight 2022-09-29 09:31:16 -03:00
gameObjects misc asset bit cleanups 2023-03-07 15:15:12 -06:00
gui From Nils' UI work 2023-09-05 00:05:32 -05:00
lighting adds wetness 2022-11-21 21:12:23 -06:00
postFX overdark causality review 2023-11-28 19:34:09 -06:00
rendering Wipwork for updating the BaseUI 2023-12-06 19:50:51 -06:00
sfx sfx bypass doe dediservers. 2022-10-01 01:41:24 -05:00
utility adds a reloadModuleFiles(%moduleGroup); command 2023-04-08 21:27:43 -05:00
core.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
core.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
settings.xml Bloom Tweaks & OpenGL Support 2022-08-26 18:05:25 -05:00