Torque3D/Engine/source/gui
Areloch 616d974212 Wipwork for updating the BaseUI
Adds ability to select an actionmap for a GuiInputCtrl which will push it onto the stack, so menus can enact an action map
Update of the MainMenuGUI to fit new style and have the logic needed for KBM and gamepad navigation
Very early wipwork of OptionsMenu overhaul for new standard
2023-12-06 19:50:51 -06:00
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3d Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
buttons fix bitmap button state display 2023-11-12 19:49:45 -06:00
containers Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00
controls asset load flow work 2023-10-08 13:19:43 -05:00
core Console Refactor 2023-09-13 10:33:20 +02:00
editor Wipwork for updating the BaseUI 2023-12-06 19:50:51 -06:00
game add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
shiny Console Refactor 2023-09-13 10:33:20 +02:00
theora add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
utility Wipwork for updating the BaseUI 2023-12-06 19:50:51 -06:00
worldEditor Alternate fix for castRay issue 2023-11-04 22:06:13 +00:00