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arch
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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collada
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Bugfixes and improvements for the animation component and related asset behavior.
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2018-02-04 14:31:28 -06:00 |
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loader
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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instancingMatHook.cpp
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TheoraTextureObject
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2013-04-23 11:24:05 -04:00 |
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instancingMatHook.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsAnimate.cpp
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animation clarification
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2018-03-13 17:54:35 -05:00 |
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tsCollision.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsDecal.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsDecal.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsDump.cpp
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overgeneralised variable 'name' clarified between use-cases
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2018-03-12 04:04:41 -05:00 |
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tsIntegerSet.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsIntegerSet.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsLastDetail.cpp
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsLastDetail.h
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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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2013-08-04 16:58:59 -05:00 |
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tsMaterialList.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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tsMaterialList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsMesh.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsMesh.h
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsMeshFit.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsMeshIntrinsics.cpp
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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tsMeshIntrinsics.h
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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tsPartInstance.cpp
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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tsPartInstance.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsRenderState.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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tsRenderState.h
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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tsShape.cpp
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsShape.h
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsShapeAlloc.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsShapeAlloc.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsShapeConstruct.cpp
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsShapeConstruct.h
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Removed constexpr use to support VS2013
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2017-01-10 23:22:05 -05:00 |
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tsShapeEdit.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsShapeInstance.cpp
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsShapeInstance.h
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pos to mSeqPos to resolve a method entry vs class entry
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2018-03-12 23:09:20 -05:00 |
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tsShapeOldRead.cpp
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many *many* generic is and js
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2018-03-13 00:57:31 -05:00 |
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tsSortedMesh.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsSortedMesh.h
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsThread.cpp
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pos to mSeqPos to resolve a method entry vs class entry
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2018-03-12 23:09:20 -05:00 |
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tsTransform.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsTransform.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |