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These changes allows for multiple color targets from a post effect pass. This is not 100% complete yet as the api still expects 1 target out from a posteffect and will not pass those on to other stages in a posteffect chain but will be adding that soon. This is a working state and everything renders correctly here. |
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| .. | ||
| postEffect.cpp | ||
| postEffect.h | ||
| postEffectCommon.h | ||
| postEffectManager.cpp | ||
| postEffectManager.h | ||
| postEffectVis.cpp | ||
| postEffectVis.h | ||