..
assetBrowser
Added proper default setting for alwaysPromptModuleTarget editor setting
2023-03-18 14:53:42 -05:00
base
Fix callbacks from PopupMenu
2023-04-21 20:48:01 +03:00
classIcons
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
componentEditor
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
convexEditor
Fixes bounds scaling issue making the object box in the editor be double the convex's size
2022-06-12 04:27:32 -05:00
datablockEditor
Fix callbacks from PopupMenu
2023-04-21 20:48:01 +03:00
debugger
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
decalEditor
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
2021-11-14 21:39:51 -06:00
editorClasses
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
forestEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
gui
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
2023-05-08 21:18:23 -05:00
guiEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
levels
Updated default levels and pre-exposed ACES Tonemapper
2022-09-11 18:31:19 -03:00
MainEditor /guis
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
materialEditor
Fix callbacks from PopupMenu
2023-04-21 20:48:01 +03:00
meshRoadEditor
add MeshRoadEditorGui::onRoadCreation callback
2022-11-14 21:30:13 -06:00
missionAreaEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
navEditor
Fixes the command build for the Navmesh's Follow test tool so it doesn't create a parse error
2023-02-02 00:30:02 -06:00
particleEditor
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
2021-11-14 21:39:51 -06:00
physicsTools
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
projectImporter
Fix handling of filenames starting with ./
2023-02-26 16:00:09 -07:00
resources
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
2023-03-07 16:09:11 -06:00
riverEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
roadEditor
add MeshRoadEditorGui::onRoadCreation callback
2022-11-14 21:30:13 -06:00
shapeEditor
Adds animations for Playerbot
2022-06-21 00:25:03 -05:00
shapes
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
VerveEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
VPathEditor
Editor GUI Update PT.2
2022-09-20 21:59:05 -03:00
worldEditor
Merge pull request #986 from Azaezel/alpha41/assetCleanups
2023-03-09 21:10:22 -06:00
fbx.sis
Adds function to get material definition by mapTo usage
2020-08-24 04:41:17 -05:00
glb.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
gltf.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
main.tscript
Added proper default setting for alwaysPromptModuleTarget editor setting
2023-03-18 14:53:42 -05:00
settings.xml
Adds expanded ability to create and insert specialized script-based inspector fields
2023-03-18 02:22:47 -05:00
tools.module
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00
tools.tscript
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00