mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
49 lines
2.1 KiB
C
49 lines
2.1 KiB
C
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef C_CONTROLINTERFACE_H
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#define C_CONTROLINTERFACE_H
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#include "platform/platformDlibrary.h"
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#include "console/engineFunctions.h"
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TORQUE_API void torque_reset();
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TORQUE_API bool torque_engineinit(S32 argc, const char **argv);
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TORQUE_API S32 torque_enginetick();
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TORQUE_API S32 torque_getreturnstatus();
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TORQUE_API void torque_enginesignalshutdown();
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TORQUE_API S32 torque_engineshutdown();
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TORQUE_API bool torque_isdebugbuild();
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TORQUE_API void torque_setwebdeployment();
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TORQUE_API void torque_resizewindow(S32 width, S32 height);
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#if defined(TORQUE_OS_WIN) && !defined(TORQUE_SDL)
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TORQUE_API void* torque_gethwnd();
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TORQUE_API void torque_directmessage(U32 message, U32 wparam, U32 lparam);
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#endif
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#ifdef TORQUE_OS_WIN
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TORQUE_API void torque_inputevent(S32 type, S32 value1, S32 value2);
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#endif
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TORQUE_API const char* torque_getexecutablepath();
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#endif // C_CONTROLINTERFACE_H
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